/Doorkick - Printable Version +- Diverge Networks (https://divergenetworks.com/forums) +-- Forum: 1980s Mafia Roleplay (https://divergenetworks.com/forums/forumdisplay.php?fid=4) +--- Forum: Suggestions (https://divergenetworks.com/forums/forumdisplay.php?fid=6) +---- Forum: Denied (https://divergenetworks.com/forums/forumdisplay.php?fid=8) +---- Thread: /Doorkick (/showthread.php?tid=4085) |
/Doorkick - GiovanniLucchese - 07-03-2022 Whenever i kick down a door it feels soo anticlimactic that the door just open normally instead of flying off its hinges. I feel that it would make police raids a lot more realistic if the door just flew off instead of opening normally like if it was opened by pressing E. I believe that this will make a positive impact on the actual RP aspect of the server and not just some waste of space in the server that creates lag. RE: /Doorkick - kash - 07-03-2022 The problem with this is that the door would stay kicked off until map change/server restart. There’s a reason the doors just open instead of flying off the frame, because the door would be gone until the map resets/server restart. Doors don’t just magically reappear sadly. RE: /Doorkick - Pendred - 07-03-2022 Due to how SouthSide creates doors this wouldn't be possible. |