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Add more money making options - Printable Version

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Add more money making options - Skull - 02-11-2021

The only way a normal citizen can make money is by selling weed and gambling. Only certain factions are allowed to make the big bucks by selling cocaine and heroin which creates a huge power imbalance. Selling weed and gambling doesn't give you much money and most importantly becomes extremely tedious.


RE: Add more money making options - Pendred - 02-11-2021

Any specific suggestions?


RE: Add more money making options - Skull - 02-11-2021

(02-11-2021, 06:51 AM)Pendred Wrote: Any specific suggestions?
I think maybe allowing regulars to sell atleast heroin is a good idea. Or having a system where you can rob certain stores such as corner stores or other shops without admin approval (police will be informed as you are robbing).


RE: Add more money making options - Hoovis - 02-11-2021

You can already process drugs as a normal civ, you just have to find someone who is selling the bricks.


RE: Add more money making options - Skull - 02-11-2021

(02-11-2021, 06:58 AM)Hoovis Wrote: You can already process drugs as a normal civ, you just have to find someone who is selling the bricks.
I was unaware of this. I still think some more options would be a good idea though. Also maybe allowing the jackpot to be possible in casinos (although extremely rare).


RE: Add more money making options - Pendred - 02-26-2021

As of a few days ago, factions are unable to directly sell drugs to an NPC, instead they must find a third party that they will sell the product to, who can then sell it to an NPC for profit. This gives people such as yourself opportunities to roleplay and make some money. We have a robbery system in the works, which will allow players to rob stores, banks, etc, all in a regulated and balanced way. Stay tuned for that. If you have any other suggestions, feel free to make another post.