09-24-2021, 06:05 AM
(This post was last modified: 09-24-2021, 06:25 AM by BasedGuy22. Edited 1 time in total.)
1- Bank Heists
2- One of the things that I noticed is that the server definitely needs more luxury and economy cars. Good examples from the 80s; bmw e30 m3, tvr tasmin, amc eagle, audi quattro, chevrolet camaro iroc z, ford mustang gt 5, jeep cherokee, lamborghini countach, mazada rx7 turbo, mitsubishi starion (my favorite in terms of aesthetic), toyota mr2, volvo 740 turbo wagon.
3- Improving kidnap rp by either:
--Adding the ability to blindfold restrained players and players who are passengers in a car you are driving (the car blindfold system should only work if there are two or more kidnappers present in the car, one player alone shouldn't be able to do in-car blindfolding as it wouldn't make sense, it could be a form of Powergaming as it is impossible to both drive the car and blindfold your passenger at the same time).
Or
--Adding some sort of chemical spray or a handkerchief doused in chloroform that makes players go unconscious if it was used on them from behind or when restrained (at this point both text and voice chat should be inaccessible for a player who has fallen unconscious due a chemical spray or chloroform, and they will wake up after 5 minutes)
Or
--The Ability to drug-taint drinks and give it to players, that will then make their vision blurry and make them fall unconscious after 5 minutes of consuming the tainted drink.
4- Ability to lock your personal car when you are inside of it, because why not?
5- Ability to adjust clothes to perfectly fit your player model; because some clothes just look either glitched or over-sized on some player models, which is a bit annoying.
6- Actually making use of the autoshop by introducing the cartunning feature (adding spoilers, changing tire types/colors, changing color of interior, modifying car bumpers and skirts, etc; I've seen it implemented in many other servers, so why not implement it here too?)
7- Adding boats and yachts
8- Letting us sell oil on our own when grants are not online
9- Ability to rob store cashier npcs (Auto-alarm when you attempt to rob the npcs and cops will be alerted of the robbery but only if they are in close vicinity, just to make it fair for both robbers and cops. Because If the entire pd becomes alerted of a store robbery as soon as it happens then it wont be fair for robbers because they will have very low to 0 chances of pulling off a successful robbery)
10- Hobo RP by adding the ability to search trash bins for any useful stuff like food, used blood packs (which give only about half or quarter the amount of a regular blood pack), wooden plank which can be used as a melee weapon (has weak damage), rare item like broken glass bottle that is perfect to be used as a melee weapon (should have decent damage), torn clothes, gasoline which can be mixed with a glass bottle and torn clothes to make a molotov bottle (finding gasoline and glass bottles should be a rare occurance when searching the trash bin to avoid repeated/frequent unfair advantages between players). To be honest this suggestion is what i would like to see implemented more than the other suggestions because it creates a new rp path in the server, players who got bored from the mafia life would be interested to try something new with another character. Hobos will meet other hobos and form a small group, which would bring more rp in general because I'm sure the hobos will have enemies.
It is important to note that Hobo RP and a Hobo Faction are totally separate things, just so that the readers don't mistake this particular suggestion for being a faction application. For example, the ravenholm cult (not really sure if it's actually called ravenholm cult, but its members usually meet in the sewers and other isolated places) is a form of hobo rp in the server, not an official hobo faction.
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Tell me, would you like to see any of these suggestions implemented in the server? Or do you dislike/not support these suggestions and why?
2- One of the things that I noticed is that the server definitely needs more luxury and economy cars. Good examples from the 80s; bmw e30 m3, tvr tasmin, amc eagle, audi quattro, chevrolet camaro iroc z, ford mustang gt 5, jeep cherokee, lamborghini countach, mazada rx7 turbo, mitsubishi starion (my favorite in terms of aesthetic), toyota mr2, volvo 740 turbo wagon.
3- Improving kidnap rp by either:
--Adding the ability to blindfold restrained players and players who are passengers in a car you are driving (the car blindfold system should only work if there are two or more kidnappers present in the car, one player alone shouldn't be able to do in-car blindfolding as it wouldn't make sense, it could be a form of Powergaming as it is impossible to both drive the car and blindfold your passenger at the same time).
Or
--Adding some sort of chemical spray or a handkerchief doused in chloroform that makes players go unconscious if it was used on them from behind or when restrained (at this point both text and voice chat should be inaccessible for a player who has fallen unconscious due a chemical spray or chloroform, and they will wake up after 5 minutes)
Or
--The Ability to drug-taint drinks and give it to players, that will then make their vision blurry and make them fall unconscious after 5 minutes of consuming the tainted drink.
4- Ability to lock your personal car when you are inside of it, because why not?
5- Ability to adjust clothes to perfectly fit your player model; because some clothes just look either glitched or over-sized on some player models, which is a bit annoying.
6- Actually making use of the autoshop by introducing the cartunning feature (adding spoilers, changing tire types/colors, changing color of interior, modifying car bumpers and skirts, etc; I've seen it implemented in many other servers, so why not implement it here too?)
7- Adding boats and yachts
8- Letting us sell oil on our own when grants are not online
9- Ability to rob store cashier npcs (Auto-alarm when you attempt to rob the npcs and cops will be alerted of the robbery but only if they are in close vicinity, just to make it fair for both robbers and cops. Because If the entire pd becomes alerted of a store robbery as soon as it happens then it wont be fair for robbers because they will have very low to 0 chances of pulling off a successful robbery)
10- Hobo RP by adding the ability to search trash bins for any useful stuff like food, used blood packs (which give only about half or quarter the amount of a regular blood pack), wooden plank which can be used as a melee weapon (has weak damage), rare item like broken glass bottle that is perfect to be used as a melee weapon (should have decent damage), torn clothes, gasoline which can be mixed with a glass bottle and torn clothes to make a molotov bottle (finding gasoline and glass bottles should be a rare occurance when searching the trash bin to avoid repeated/frequent unfair advantages between players). To be honest this suggestion is what i would like to see implemented more than the other suggestions because it creates a new rp path in the server, players who got bored from the mafia life would be interested to try something new with another character. Hobos will meet other hobos and form a small group, which would bring more rp in general because I'm sure the hobos will have enemies.
It is important to note that Hobo RP and a Hobo Faction are totally separate things, just so that the readers don't mistake this particular suggestion for being a faction application. For example, the ravenholm cult (not really sure if it's actually called ravenholm cult, but its members usually meet in the sewers and other isolated places) is a form of hobo rp in the server, not an official hobo faction.
----------------
Tell me, would you like to see any of these suggestions implemented in the server? Or do you dislike/not support these suggestions and why?