07-12-2022, 11:21 PM
(This post was last modified: 07-12-2022, 11:29 PM by Arth. Edited 2 times in total.)
Bad idea on your part, think of how many people were in the faction and how many people have your F3, that alone is a problem if you join a new faction on that character. All the people that were a higher rank than you had your F3, then you join some crime family or corporation who's pretty big with identification. I say that your own faction PKed you, and I do not believe they can PK you for giving somebody your F3, so probably just being a general minge, breaking family code, doing crimes on public property, etc. Keep in mind a faction can't PK you for nothing, there has to be a broken code of conduct, proof of you doing something you aren't supposed to, and more. While in a faction, you are expected to be as professional as possible, and not be a minge or do anything that affects that faction's reputation. They do not have to give you a warning, it's their choice on what to do with you. If it's for not joining back your old faction, imagine being that piece of shit that remembered you and saw that you were in a different faction. I mean the faction you were previously in was literally inactive, who expects you to join back showing that their faction wasn't capable of being what it was.
Reasons:
● A valid reason is required for all PK’s. A PK’s approval is entirely dependent on the reason given, if you give a weak reason such as “he disrespected me” then your PK will not be approved. A list of some valid reasons, but not all are as follows:
Read the PK Guidelines for more information
https://divergenet.works/forums/showthread.php?tid=4
Reasons:
● A valid reason is required for all PK’s. A PK’s approval is entirely dependent on the reason given, if you give a weak reason such as “he disrespected me” then your PK will not be approved. A list of some valid reasons, but not all are as follows:
Read the PK Guidelines for more information
https://divergenet.works/forums/showthread.php?tid=4