07-24-2022, 11:53 PM
(07-24-2022, 03:16 PM)Canadian-bacon Wrote: The argument that gang roleplay is 'dying' is in bad faith. Nothing is dying because the rules surrounding mugging and robbery is the same as day 1. Gangs come and go as is the nature of street life, the only inference is from the players who feel as those that mass mug, mass rob do so because of an affinity / familiarity with DarkRP. As opposed to the roleplay aspects that come from dealing with organized crime to the disorganized gangs.
We're not cultivating a balanced Dark RP environment and the concept of 'fair' in the underworld doesn't exist. I don't feel the need to hold anyone's hand when they play the server but have you considered roleplaying it? Having talks and political roleplay with mobs and families to be allies and be their tools, their button men, robbing their rivals and attacking territories in conjunction with their funding, as is your speciality. Having the backing of a criminal network as opposed to trying to be an independent "fuck the wops" gang that attempts to 1v10 all the factions and then complains on the forums when they are squashed as the bugs they act like?
Try new things. Evolve. If your gang is 'dying' the problem is your leadership, not the server rules.
This.
There's a reason why most factions ban their members from mugging, also why these factions are the most successful and wealthiest.. It's shit and cringe and 90% of the people who do it do 0 roleplay whatsoever and just enjoy the thrill of killing in gmod. Factual. If you want to do this, then be prepared to deal with the consequences.