03-07-2024, 04:23 AM
PKing Admin here,
As you can clearly see in the clip below, the officer was not shipment camping but rather saw you running down the street brandishing a firearm. He was well within his right to stop you. You attempted to flee the scene after being given a verbal order to stop and to attempt to hide your gun in your ATM.
PK Guide:
- Initiating a shootout or violent confrontation with Police can lead to a PK. Killing or attacking an Officer after initiating a violent confrontation leaves you PK active from officers for about 15 minutes. Generally, we want people to not immediately go for the gun when dealing with Police, as a result if you escalate a situation to a shootout and lose you can be punished via PK as your character was killed. This does not apply if it is the Police that fired first or escalated to a shootout.
[color=var(--text-link)]https://medal.tv/games/garrys-mod/clips/1ZsG8MoXHwOXXF/Up9vmR83qUKi?invite=cr-MSx2ekosMTQ1MDMyMDkyLA?mobilebypass=true[/color]
As you can clearly see in the clip below, the officer was not shipment camping but rather saw you running down the street brandishing a firearm. He was well within his right to stop you. You attempted to flee the scene after being given a verbal order to stop and to attempt to hide your gun in your ATM.
PK Guide:
- Initiating a shootout or violent confrontation with Police can lead to a PK. Killing or attacking an Officer after initiating a violent confrontation leaves you PK active from officers for about 15 minutes. Generally, we want people to not immediately go for the gun when dealing with Police, as a result if you escalate a situation to a shootout and lose you can be punished via PK as your character was killed. This does not apply if it is the Police that fired first or escalated to a shootout.
[color=var(--text-link)]https://medal.tv/games/garrys-mod/clips/1ZsG8MoXHwOXXF/Up9vmR83qUKi?invite=cr-MSx2ekosMTQ1MDMyMDkyLA?mobilebypass=true[/color]