02-01-2022, 04:35 AM
A few options to consider for expanding the legal business:
1. Giving drug rackets to legal businesses if they acquire a license to manufacture those narcotics for medical use (they should be a pharmaceutical company or be associated with pharmaceuticals to be applicable for this license). This should not be difficult to implement, perhaps with crafting benches/workshops where components can be brought in. This could also expand on using pots and plants, which could then be harvested for essential components to add to the crafting workshop. It could be a three-step process, with growing & harvesting, processing, & distribution.
2. Workshops where valuable items can be crafted. This could give rise to factories and mass production, as well as a distribution chain; Perhaps ores could be mined, then processed with other craftsmen, who then bring the refined products to those at the crafting bench to then put together and ship to those who sell the products. Guns, ammunition boxes, radios and TVs- the possibilities are limitless.
3. More of a focus on the fishing system. Make it so that perhaps rare fish are captured that are worth thousands or tens of thousands (kind of like gambling), or maybe a way that favors large groups of people fishing. Perhaps a boat could be spawn where people could get in and go out to fish on the open sea (though I'm not sure of the practicality of coding that in); There could also be tiers of fishing based on experience, the type of rod used, etc.
4. More ways of transportation. Cars are just useless for most days since they get disabled at around 70 players, and most hours of the day the player count is ALWAYS above 70. Maybe biking, buses (like 4-5 that go on routine travel around the map), skateboards, or whatever. As it stands now, it is a royal pain in the ass to get around, and this would open up a litany of new legal business ideas.
5. NPCs that walk around the more remote parts of town to 'simulate' life. This isn't a legal business suggestion, but I was thinking there could be SOME kind of implementation to create a sort of 'lively' atmosphere around the map, as I think that would be what encourages people to move more around the city rather than sticking to where all the players are. Even if it was at some fundamental level, it'd still be a HUGE improvement to the atmosphere of the server.
That's about it for right now.
1. Giving drug rackets to legal businesses if they acquire a license to manufacture those narcotics for medical use (they should be a pharmaceutical company or be associated with pharmaceuticals to be applicable for this license). This should not be difficult to implement, perhaps with crafting benches/workshops where components can be brought in. This could also expand on using pots and plants, which could then be harvested for essential components to add to the crafting workshop. It could be a three-step process, with growing & harvesting, processing, & distribution.
2. Workshops where valuable items can be crafted. This could give rise to factories and mass production, as well as a distribution chain; Perhaps ores could be mined, then processed with other craftsmen, who then bring the refined products to those at the crafting bench to then put together and ship to those who sell the products. Guns, ammunition boxes, radios and TVs- the possibilities are limitless.
3. More of a focus on the fishing system. Make it so that perhaps rare fish are captured that are worth thousands or tens of thousands (kind of like gambling), or maybe a way that favors large groups of people fishing. Perhaps a boat could be spawn where people could get in and go out to fish on the open sea (though I'm not sure of the practicality of coding that in); There could also be tiers of fishing based on experience, the type of rod used, etc.
4. More ways of transportation. Cars are just useless for most days since they get disabled at around 70 players, and most hours of the day the player count is ALWAYS above 70. Maybe biking, buses (like 4-5 that go on routine travel around the map), skateboards, or whatever. As it stands now, it is a royal pain in the ass to get around, and this would open up a litany of new legal business ideas.
5. NPCs that walk around the more remote parts of town to 'simulate' life. This isn't a legal business suggestion, but I was thinking there could be SOME kind of implementation to create a sort of 'lively' atmosphere around the map, as I think that would be what encourages people to move more around the city rather than sticking to where all the players are. Even if it was at some fundamental level, it'd still be a HUGE improvement to the atmosphere of the server.
That's about it for right now.