01-17-2024, 02:23 PM
(This post was last modified: 01-17-2024, 02:24 PM by Canadian-bacon. Edited 2 times in total.)
(did not see your additional reply)
I understand that dying to de-sync is unfortunate but ultimately that's beyond us, de-sync occurs as a result of an individual's connection to the server and is bound to occur occasionally in a game released over 15 years ago. It's a risk taken when using a weapon with high damage but limited munition capacity against well armoured opponents.
Unfortunately can't just reverse people's PKs when they initiate a situation then die due to a poor connection lol.
I understand that dying to de-sync is unfortunate but ultimately that's beyond us, de-sync occurs as a result of an individual's connection to the server and is bound to occur occasionally in a game released over 15 years ago. It's a risk taken when using a weapon with high damage but limited munition capacity against well armoured opponents.
Unfortunately can't just reverse people's PKs when they initiate a situation then die due to a poor connection lol.