02-12-2024, 01:22 AM
(This post was last modified: 02-12-2024, 01:32 AM by dandead10. Edited 1 time in total.)
Earlier today, whilst I was gambling in the Pruskowska Casino at the pawnshop, I was on the beginning of the win streak, blackjack, as people might recognize. When i was approached and told, "don't put down another hand". I already had one down, a bet of fifty-thousand dollars, and when I tried to play, was told that I do not have permission to play on the table. I did ask him though why not to put another bet down though. Subsequently, you could imagine what happened. As a result of being blocked mid-hand, I proceeded to shoot the person in question, and was ultimately warned that I did not have a legitimate reason to shoot the person whom banned me. This creates an interesting conundrum where I feel as if there might need to be some rule ciarifications on what constitutes as acceptable to shooting a person with this new rule set, or if not that, then perhaps add rulings on the conduct that must be performed in order to ban someone from a Casino.
There is an interesting scenario where there isn't any real roleplay being done to facilitate the banning of characters from a table, and based on what I've heard as of recent, people are simply grabbing character ID and banning people from the table that way, either from the leaderboard or log. As a result, I would propose that we release a guideline on this mechanic. Sure, most people won't particularly care, or in my instance could legitimately come on any of my other characters to continue, but that's besides the point. The main issue is that if there is an introduction of a mechanic, it should be conducive to roleplay and add to it. I was in a very interesting situation where I was told I wasn't justified in killing someone, despite more or less being caused to lose a hand of a considerable amount of money and being warned by Tactical Ninja as a subsequent result. A sort of grey area in interpretation of rules as we've never had a situation quite like this before to my knowledge.
Might I please get some viewpoint on the members of the server and see their thoughts?
I feel as if ultimately, this banning mechanic for casinos should be done by staff visage, or if not that, then at the very least require some deeper roleplay interactions.
There is an interesting scenario where there isn't any real roleplay being done to facilitate the banning of characters from a table, and based on what I've heard as of recent, people are simply grabbing character ID and banning people from the table that way, either from the leaderboard or log. As a result, I would propose that we release a guideline on this mechanic. Sure, most people won't particularly care, or in my instance could legitimately come on any of my other characters to continue, but that's besides the point. The main issue is that if there is an introduction of a mechanic, it should be conducive to roleplay and add to it. I was in a very interesting situation where I was told I wasn't justified in killing someone, despite more or less being caused to lose a hand of a considerable amount of money and being warned by Tactical Ninja as a subsequent result. A sort of grey area in interpretation of rules as we've never had a situation quite like this before to my knowledge.
Might I please get some viewpoint on the members of the server and see their thoughts?
I feel as if ultimately, this banning mechanic for casinos should be done by staff visage, or if not that, then at the very least require some deeper roleplay interactions.